Party game

Not That One

Ask yes-or-no questions, grab tokens, and dodge the secret one

2–6players · best with 3-5
10–30 minplaying time
5+recommended age
Learning curve
Very easy1 / 5
EasyDemanding
Luck & skill
Luck and skill
LuckSkill
Interaction
High
Set-up
Under a minute
Reading
None

The quick verdict

Full verdict ↓

Great for Children of about 5 to 9 who like quick, noisy games with parents and cousins

Think twice if You want a game with real strategy; it's about quick questions, sharp eyes and fast hands

How we rate it

Learning curve. Ask a yes-or-no question, then grab what the answer rules out. A five-year-old can follow it after one round, so it sits with UNO at 1 on our scale.

Luck & skill. Which token is chosen and how quickly the right questions come up is partly luck. Sharp questions, quick eyes and quick hands decide most rounds.

Interaction. Everyone grabs from the same spread of tokens at the same time, so you are always racing each other's hands.

Set-up. Tip the tokens out face up and spread them across the table, then the chooser marks a secret token in the booklet.

Reading. The tokens are pictures and the questions are spoken; only the rules are in English.

Learning curve: 1 = UNO or Connect 4; 3 = Catan; 5 = a heavy strategy game. These describe the experience, not an overall score.

Check price on Amazon.in

Paid link · We may earn a commission, at no extra cost to you.

Is Not That One right for you?

Great if

  • Children of about 5 to 9 who like quick, noisy games with parents and cousins
  • Families who speak a mix of languages: the questions can be asked in any language
  • Trips and get-togethers: the box is small and a round takes about five minutes
  • Birthday return gifts from an Indian maker

Skip it if

  • You want a game with real strategy; it's about quick questions, sharp eyes and fast hands
  • Your family dislikes grabbing races, where the quickest hands win
  • Your children are 10 or older and would rather play something longer

How Not That One plays

Spread all 100 tokens face up on the table; each one shows a different object. One player secretly chooses one token as the 'Not That One!' token and marks it in the mystery object booklet with the wipe-clean marker, so there is no arguing later.

  • Time to teach: about 5 minutes.
  • Reading and language: The tokens are pictures of everyday objects, so nobody reads during play. The questions and answers are spoken, so you can play entirely in Hindi, Tamil, Bengali or whatever mix of languages your family uses. Only the rules are in English.
Grab every token the answer rules out · Photo: Chalk and Chuckles

A turn, step by step

  1. 1
    Choose

    The caller secretly picks one of the 100 picture tokens and marks it in the booklet.

  2. 2
    Ask

    The others take turns asking yes-or-no questions, such as 'Is it an animal?'. The caller answers only yes or no.

  3. 3
    Grab

    After each answer, everyone races to grab the tokens the answer rules out. Grab the secret token by mistake and you hand back everything you collected that round.

  4. 4
    Win

    The round ends when only the secret token is left; the most tokens wins the round, and the first to win five rounds wins the game.

Read the official rulesNot That One: how to play (Chalk and Chuckles product page) · English
The full explanation: how a game of Not That One goes

The other players take turns asking yes-or-no questions, such as 'Is it an animal?' or 'Can you eat it?', and the caller may answer only yes or no. After each answer, everyone races to grab as many tokens as they can that the answer rules out: if 'Is it an animal?' gets a 'No!', grab the animals.

Never grab the secret token: if you do, you hand back every token you collected that round. The round ends when only one token is left on the table, the secret one. Whoever collected the most tokens wins the round, and the first player to win five rounds wins the game.

For parents: take turns being the caller, and for a shorter game play to three round wins instead of five. Younger children can team up with an adult, and the questions are good practice in describing colours, shapes and categories out loud.

What's in the box

100 tokens, the booklet and a marker · Photo: Chalk and Chuckles
  • 100Picture tokens
    each shows a different object; kept in a small travel box
  • 1Mystery object booklet
    for marking the secret token each round
  • 1Wipe-erasable marker
    so the booklet can be reused
  • 1Instructions

Box: 8 × 8 × 16 cm, 0.22 kg. Handy to know for gifting and travel.

Contents are from Chalk and Chuckles' product page for the box we link (item code CCPPL103). Safari Ltd's US listing for the same game gives the same list. There is only one edition. The maker's page does not say how many objects the booklet shows or whether a mark lasts one round or several.

Where to buy

Check price on Amazon.in

Paid link · We may earn a commission, at no extra cost to you.

How to make sure you get a genuine copyEditions and the details worth checking.

About the editions

Not That One is made by Chalk and Chuckles, an Indian company with its own factory in Kundli, Haryana, and it is sold in India in the maker's own box. There is no imported version to look for. Our Amazon.in link goes to that box.

Before you choose

  • The box and listing should name Chalk and Chuckles (sometimes written Chalk & Chuckles)
  • Contents: 100 picture tokens in a small box, a mystery object booklet, a wipe-erasable marker and instructions
  • The box is small, about 8 x 8 x 16 cm, and weighs about 220 g
  • The maker's item code is CCPPL103

What reviewers and players say

We found no independent reviews, parenting blogs, videos or forum threads about Not That One, which first appeared on the maker's site in May 2024. So there is little to go on beyond Chalk and Chuckles' own description. On paper it is a quick, loud mix of Guess Who and a grabbing race, with no reading and rounds of about five minutes. The written rules are short and a little loose, so expect to agree a few house rules on the first play.

What people love

  • No reading needed, so young children can play with grandparents in any language
  • Rounds of about five minutes, quick enough for a short break or a party
  • Small, light box that travels easily
  • Asking yes-or-no questions is good practice in describing colours, shapes and categories

Common complaints

  • The caller only answers questions and sits out the grabbing, so take turns in that role
  • There is no how-to-play video and no independent feedback yet, so it is hard to say how long children stay interested
  • Fast hands win, so the youngest child at the table may need a team-mate
Based on 4 reviews and discussions

Summarised in our own words from the sources above. We don't use Amazon reviews or ratings.

More like Not That One

SIDE BY SIDE

Which game is the best fit?

Our picks if Not That One isn't quite right.

Swipe to compare every game

Not That One and alternatives: reasons to consider them, players, play time, age, rules and Indian editions.
Compare
the games.
The details that make a difference.
YOU’RE VIEWING
Not That One box Not That One
ANOTHER WAY TO PLAY Guess Who? box Guess Who? ANOTHER WAY TO PLAY Guess in 10 box Guess in 10 ANOTHER WAY TO PLAY Pictureka! box Pictureka!
Why consider itThis game

Ask yes-or-no questions, grab tokens, and dodge the secret one

A different fit

The classic yes-or-no guessing game, slower and turn by turn

A different fit

Skillmatics' question-and-clue card game for slightly older children

A different fit

Another race to spot pictures across a crowded table

Players2–622–62–6
Best with3-524-6, in two teams3-5
Play time10–30 min10–20 min20 min20–30 min
Age5+6+6+6+
RulesEasyEasyEasyEasy
Indian editionAvailableAvailableAvailableAvailable
On this pageExplore Guess Who? Explore Guess in 10 Explore Pictureka!

Questions people ask about Not That One

What age is Not That One for?

The maker's product page says 5 to 10 years, and listings go up to 99 because adults can join in. Children of about 5 to 8 get the most out of it; older children may want something with more strategy.

How many players can play Not That One?

The box says 2 or more players. One player chooses the secret token, so it is livelier with three or more, and with a big group the grabbing gets wild.

Can Not That One be played in Hindi?

Yes. The tokens are pictures and the questions are spoken, so you can ask and answer in Hindi or any other language. Only the rules are in English.

Is Not That One like Guess Who?

It uses the same yes-or-no questions as Guess Who, but everyone grabs tokens at once and must avoid the secret one. Rounds are much quicker and louder.

Is Not That One made in India?

It comes from Chalk and Chuckles, an Indian company that lists its own factory in Kundli, Haryana. The maker's page for this game does not state the country of origin, so check the box or listing if it matters to you.

Game facts

Publisher
Chalk and Chuckles (Chalk and Chuckles Products Pvt Ltd, New Delhi, India)
In India
Chalk and Chuckles, an Indian company (registered office in New Delhi, factory in Kundli, Haryana), which makes and sells the game in India
First published
2024
Players
2–6
Barcode
8906045561037
Language
Little reading – The tokens are pictures of everyday objects, so nobody reads during play. The questions and answers are spoken, so you can play entirely in Hindi, Tamil, Bengali or whatever mix of languages your family uses. Only the rules are in English.
Box size and weight
8 × 8 × 16 cm, 0.22 kg
Sources & photo creditsThe references behind this guide.